Constant esp_idf_svc::sys::RingbufferType_t_RINGBUF_TYPE_MAX
source · pub const RingbufferType_t_RINGBUF_TYPE_MAX: u32 = 3; // 3u32
Expand description
Byte buffers store data as a sequence of bytes and do not maintain separate items, therefore byte buffers have no overhead. All data is stored as a sequence of byte and any number of bytes can be sent or retrieved each time.